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A novel based on the actual events of Erik B. Scott's murder on July 10, 2010, in Las Vegas, NV. When Las Vegas police officers unwittingly gun down a West Point graduate and current covert operations agent, then try to cover up their crime, they unleash the fury of Checkmate, a highly classified "black world" agency. It's an asymmetric war corrupt cops and their allies cannot win — and if Checkmate fails, America will erupt in armed revolt.

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Inside U.S. Strategic Command, top military commanders, space-company executives, and U.S. intelligence experts are conducting a DEADSATS II wargame, exploring how the loss of critical satellites could lead to nuclear war. The players don't know that the war they are gaming has already begun, miles above them in the lifeless, silent cold of space. Jam-packed with the actual systems and secret technologies the United States has or will soon field to protect its space assets, Space Wars describes a near-future nuclear nightmare that terrorists will relish but politicians prefer to ignore. In a quieter, more peaceful time, Space Wars would be an exciting work of fiction. But with the United States now at war, Space Wars is all too real.

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When North Korea detonates a nuclear weapon at the edge of space, silencing dozens of satellites, rogue nations seize a unique opportunity to strike. Overnight, national leaders robbed of spy satellite imagery are making decisions in the blind. An Iranian missile threatens to destroy Israel; a Venezuelan “research” satellite jeopardizes the lives of three astronauts, and tech-savvy terrorist cells unleash back-to-back horrors in California. The White House turns to U.S. Strategic Command and its team of Deadsat II wargamers, racing the clock to stave off international disaster. But power-hungry officials are undermining those attempts. With a B-2 bomber minutes from obliterating a Chinese laser-weapon site, and two U.S. aircraft carriers in China’s missile crosshairs, two great nations stand at the brink of nuclear war.

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The Insanity of Finding Fault vs Fixing Cause

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Three tragedies shine light on solutions to the officer-involved shooting crisis

By Michael M. Bell and William B. Scott


Rarely does a month pass without U.S. cities erupting in protests and riots, after shootings­ by police officers. Far too many people—an average of three Americans per day, every day of the year—are dying as a result of contact with police. Civic leaders confronted with riots and angry demonstrations stand before microphones and sagely urge calm, patience and understanding, capped by passionate promises for police reform. Subsequent investigations produce reams of reports, followed by tweaking of policies, procedures and practices. And yet, the rift between police officers and citizens steadily grows.

A sobering new factor has arisen in recent months: retribution. As attacks on police officers in Dallas, Baton Rouge, Pennsylvania and other locales have shown, the current “system” of law enforcement is seriously broken and good people on both sides of the so-called Thin Blue Line are dying needlessly.

But how do we stop this mindless killing? We believe solutions are readily available, and the following incidents offer insights and potential answers:

In Beavercreek, Ohio, on August 9, 2014, 22-year-old John Crawford selected a product from a local Walmart’s shelf, calmly walked toward the store’s checkout area, carrying a toy rifle in one hand and a cell phone in the other. Crawford was talking to his mother via phone, unaware that two other shoppers had called 911 to report a man with a gun was in the store. Adrenaline-pumped officers arrived, confronted Crawford and immediately shouted a series of commands that made no sense to a young man simply engaged in a phone conversation. His ostensibly slow compliance prompted police officers to immediately fire several deadly rounds, killing Crawford.


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